Difference between revisions of "TNX:TOS New Skills - Kugutsu"

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Revision as of 23:08, 18 August 2017

Sales II
Combo: <Sales>
Max SL: 4
Timing: Major
Target: -
Range: -
Difficulty: -
Versus: -
You've polished your sales techniques enough to exhaust your target's funds.
When you use this skill in a Combo, and inflict at least a 1-point Wound, it has the additional effect [Social Wound 13: Accounts Frozen].

Human Prototype II
Combo: <Human Prototype>
Max SL: 5
Timing: Setup Process
Target: -
Range: -
Difficulty: -
Versus: -
Your body has been reforged to be capable of withstanding blows that would fell a human.
Use this skill in a Combo with <Human Prototype>. You get +[SL] to your (S/P/I) defenses. This effect lasts until the end of the Scene.

Product Knowledge II
Combo: Free
Max SL: 3
Timing: Constant
Target: Self
Range: None
Difficulty: None
Versus: None
You know your company's products as well as the engineers who designed them.
Increase the [Max SL] for your acquired <Product Knowledge> by [SL]. Note that this does not increase the current SL of that skill.

Puppet
Combo: Alone
Max SL: 4
Timing: Refer
Target: Self
Range: None
Difficulty: None
Versus: None
When in doubt, you remember your orders and your loyalty. You would never fail your company.
Use this skill when you fail a Self-Control Check. If successful, you succeed at the Self-Control Check.
Limit 1/Scene.

Megacorp
Combo: <Society: Business>
Max SL: 1
Timing: Major
Target: -
Range: -
Difficulty: -
Versus: -
Your employer's name is renowned throughout the world. In a pinch, you can use it to get places.
You can make a Check with this skill as if it were any National Society skill. When doing so, you can Combo this skill with any Style Skills that National Society skill could be used in a Combo with.
Limit 1/Scene.

†Human Scabbard
Combo: <Melee>
Max SL: 4
Timing: Refer
Target: Single
Range: Close
Difficulty: Control
Versus: <Athletics>
You take advantage of an incoming attack to grab hold of your opponent's weapon and immobilize it.
Use this skill when you take a Physical Wound from an enemy attack. The target takes {BS: Capture}. The captured weapon is the one used to make the attack.

†Mayday
Combo: <Society: Business>
Max SL: 5
Timing: Major
Target: Refer
Range: None
Difficulty: None
Versus: None
This is a [Troop Summon Skill] that calls in reinforcements from your company.
When you acquire this skill, you get Kugutsu Troops. If successful, you can summon them to your side.

※Promotion
Combo: Free
Max SL: 1
Timing: Setup Process
Target: Self
Range: None
Difficulty: None
Versus: None
In a crisis situation, you receive a field promotion, granting you new authority and responsibilities.
You acquire one Style Skill other than an Ultimate Skill from a Style other than Kugutsu. The SL of the chosen skill is equal to that of Promotion, and you may choose any Suits for it at the time you acquire the skill.
However, at this time, you become unable to use any Kugutsu Style Skills.
These effects last until the end of the Act.