Difference between revisions of "TNX:TOS New Skills - Kage"

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(Created page with "<pre> Petrify Combo: <Melee> <Ranged> Max SL: 4 Timing: Major Target: Single Range: Weapon Difficulty: Control Versus: - You paralyze your mark with a nerve agent, making them...")
 
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You strike in an unorthodox manner that defies imagination, throwing off any unaware enemy.
 
You strike in an unorthodox manner that defies imagination, throwing off any unaware enemy.
 
When you use this skill in a {Physical Attack} Combo, the target may only make a Reaction to it if their Combo includes <Perception>.
 
When you use this skill in a {Physical Attack} Combo, the target may only make a Reaction to it if their Combo includes <Perception>.
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(Translation note: This is a reference to the protagonist's signature attack from the manga "Kamui." See https://www.youtube.com/watch?v=GK-CX45ZpcQ . Literally translated, it means "variant sword strike.")
  
 
Drug Runner
 
Drug Runner

Latest revision as of 01:30, 19 August 2017

Petrify
Combo: <Melee> <Ranged>
Max SL: 4
Timing: Major
Target: Single
Range: Weapon
Difficulty: Control
Versus: -
You paralyze your mark with a nerve agent, making them as if a living statue, unable to move.
When you use this skill in a {Physical Attack} Combo, and that Combo inflicts at least a 1-point Wound, the target of the Combo takes {BS: Confusion}.
Limit [SL]/Act.

Poison Strike
Combo: <Melee> <Ranged>
Max SL: 4
Timing: Major
Target: Single
Range: Weapon
Difficulty: Control
Versus: -
Your weapons are coated with a hidden poison.
When you use this skill in a {Physical Attack} Combo, and that Combo inflicts at least a 1-point Wound, the target of the Combo takes {BS: Poison 1}. 

Flying Blade II
Combo: <Flying Blade>
Max SL: 4
Timing: Major
Target: -
Range: -
Difficulty: -
Versus: -
Your mastery of throwing weapons is on par with any sharpshooter.
When you use this skill in a {Physical Attack} Combo, you may include skills with [Combo: <Ranged>] into this {Melee Attack} Combo. However, you must use a (Throwable) weapon to make the attack.

Hen'i Battou
Combo: <Melee> <Ranged>
Max SL: 4
Timing: Major
Target: Single
Range: Weapon
Difficulty: Control
Versus: Perception*
You strike in an unorthodox manner that defies imagination, throwing off any unaware enemy.
When you use this skill in a {Physical Attack} Combo, the target may only make a Reaction to it if their Combo includes <Perception>.
(Translation note: This is a reference to the protagonist's signature attack from the manga "Kamui." See https://www.youtube.com/watch?v=GK-CX45ZpcQ . Literally translated, it means "variant sword strike.")

Drug Runner
Combo: Declare
Max SL: 4
Timing: Move
Target: Self
Range: None
Difficulty: None
Versus: None
You expertly administer medicine while on the move.
Use when you declare your Move Action. You can move as normal and simultaneously use a [Timing: Move Action] Drug.
Limit [SL+1]/Scene.

†Shadow Bind
Combo: <Melee>
Max SL: 4
Timing: Setup Process
Target: Single
Range: Close
Difficulty: Control
Versus: <Evasion>
As if manipulating the shadows, you use your body to hinder your foe's movements.
If you win the Opposed Check, the target takes a -[SL+2] penalty to CS.
This effect lasts until the end of the Cut.

†Shadow Weave
Combo: <Melee> <Ranged>
Max SL: 4
Timing: Major
Target: Single
Range: Weapon
Difficulty: Control
Versus: <Evasion>
As if binding them with shadows, your attack puts a stop to your opponent's movements, making them struggle to do more than breathe.
When you use this skill in a {Physical Attack} Combo, and that Combo inflicts at least a 1-point Wound, the target of the Combo takes {BS: Pressure (Life)}.
Limit [SL]/Act.

※Shadow Hand
Combo: <Melee>
Max SL: 4
Timing: Major
Target: Single
Range: Weapon
Difficulty: Control
Versus: 0
You strike with the power of the shadows, threatening to spell your opponent's doom through shock alone.
When you use this skill in a {Physical Attack} Combo, and that Combo inflicts at least a 1-point Wound, the target must make a <Life> Self-Control Check. If they fail, they become {Unconscious}. If they succeed, they take {BS: Doped (Minor)}.