TNX:TOS New Skills - Kabuto

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Guard
Combo      : Free
Max SL     : 1
Timing     : Constant
Target     : Self
Range      : None
Difficulty : None
Versus     : None
As a Kabuto, your conviction lies in protecting everyone. And the power needed for that is hidden within your heart.
To acquire this skill, your Kabuto Style Level must be 2 or more. Increase the limit on the number of Kabuto Secret Skills you may acquire by 1. If you have Style Level 3, then increase it by an additional 1.

Final Stronghold
Combo      : Refer
Max SL     : 5
Timing     : Before Damage
Target     : Self
Range      : None
Difficulty : None
Versus     : None
When you protect others, you're able to deflect attacks by just enough, through your weapon or Kabuto's intuition alone. This is a [Damage Reduction Skill].
You may Combo this skill with <Covering> or <Unseen Shield>. Reduce the damage you take in place of your target through the <Covering> or <Unseen Shield> Combo by [SL+1]. As an exception, this skill may be in a Combo with [Combo: Alone] Style Skills.

Unseen Shield
Combo      : Alone
Max SL     : 4
Timing     : Before Damage
Target     : Single
Range      : Short
Difficulty : None
Versus     : None
You can protect others even from the trauma of overwhelming violence.
If successful, you may apply the (expected) {Mental Wound} about to be applied to the target, to yourself instead. Through this check, you receive all the effects from Style Skills and the like the the original target would have received. Limit [SL]/Cut.

Unparalleled Defense II
Combo      : Free
Max SL     : 5
Timing     : Constant
Target     : Self
Range      : None
Difficulty : None
Versus     : None
Your skill at defending your allies is unmatched.
Increase the [Max SL] for your acquired <Unparalleled Defense> by [SL]. Note that this does not increase the current SL of that skill.

Fame
Combo      : Free
Max SL     : 5
Timing     : Constant
Target     : Self
Range      : None
Difficulty : None
Versus     : None
Your fame as a Kabuto is well-known by all throughout your community.
During Preplay, select either <Society: Street> or <Society: Business>. You gain +[SL] to the results of Information Gathering and Appearance Checks when using the selected skill.

†Adamant II
Combo      : Alone
Max SL     : 4
Timing     : Before Damage
Target     : Self
Range      : None
Difficulty : None
Versus     : None
A [Damage Reduction Skill], representing that your body is solidly resistant to any kind of damage. You are truly fitting of the word "adamant."
Reduce the rating of the {Physical Wound} you would receive by [CV+3]. Limit 1/Cut.

†Shield Bash
Combo      : <Melee>
Max SL     : 4
Timing     : Major
Target     : Single*
Range      : Weapon
Difficulty : Control
Versus     : <Melee>
An attack that proves that the best offense is a great defense.
Change the damage code of an attack combo with <Shield Bash> to [P+(the used weapon's Parry)]. Also, if this attack deals at least a 1-point Wound, the target takes [BS: Confusion].

※Holistic Conflict
Combo      : Parry
Max SL     : 4
Timing     : Reaction
Target     : -
Range      : -
Difficulty : Result
Versus     : None
Once the Parry in this Skill Combo is complete, you immediately take a Main Process following the attack. This Main Process does not spend {AR}, and may be taken even if you are at 0 {AR}. Limit 1/Scene.